import QtQuick 1.0
import Box2D 1.0

Body {
    property alias source: image.source
    property alias friction: fixture.friction

    bodyType: Body.Static
    parent: world
    fixtures: Box {
        id: fixture
        anchors.fill: parent
        friction: 1.0
    }

    Image {
        id: image
        anchors.fill: parent

        fillMode: Image.TileHorizontally

    }
}
